以下是一个简单的 C++ 程序框架,用于模拟 AT89C51 控制机械手的功能。这只是一个示例,实际的硬件控制需要与具体的硬件接口和驱动程序配合使用。 ```cpp #include <iostream> #include <string> // 定义工作方式枚举 enum WorkMode { MANUAL, RETURN_TO_ORIGIN, SINGLE_STEP, SINGLE_CYCLE, CONTINUOUS }; // 定义机械手状态枚举 enum ManipulatorState { AT_ORIGIN, MOVING_UP, MOVING_DOWN, MOVING_LEFT, MOVING_RIGHT, GRIPPING, RELEASING }; class ManipulatorController { private: WorkMode workMode; ManipulatorState state; bool isEmergencyStopped; public: ManipulatorController() { workMode = MANUAL; state = AT_ORIGIN; isEmergencyStopped = false; } // 处理手动操作 void handleManual(const std::string &action) { if (action == "move_up") { state = MOVING_UP; } else if (action == "move_down") { state = MOVING_DOWN; } else if (action == "move_left") { state = MOVING_LEFT; } else if (action == "move_right") { state = MOVING_RIGHT; } else if (action == "grip") { state = GRIPPING; } else if (action == "release") { state = RELEASING; } } // 处理回原位操作 void handleReturnToOrigin() { state = AT_ORIGIN; } // 处理单步操作 void handleSingleStep() { // 根据当前状态进行一步操作 switch (state) { case AT_ORIGIN: state = MOVING_UP; break; case MOVING_UP: state = MOVING_LEFT; break; // 其他状态的处理... } } // 处理单周期操作 void handleSingleCycle() { // 实现一个完整的操作周期 // 从起始状态到完成一系列动作后回到原位 } // 处理连续操作 void handleContinuous() { // 循环执行操作周期,直到停止按钮被按下 } // 处理紧急停车 void handleEmergencyStop() { isEmergencyStopped = true; } // 主控制循环 void controlLoop() { std::string action; std::cout << "请选择操作(手动:move_up/move_down/move_left/move_right/grip/release,回原位:return_to_origin,单步:single_step,单周期:single_cycle,连续:continuous,紧急停车:emergency_stop): "; std::cin >> action; if (action == "manual") { std::cout << "请输入手动操作动作: "; std::string manualAction; std::cin >> manualAction; handleManual(manualAction); } else if (action == "return_to_origin") { handleReturnToOrigin(); } else if (action == "single_step") { handleSingleStep(); } else if (action == "single_cycle") { handleSingleCycle(); } else if (action == "continuous") { handleContinuous(); } else if (action == "emergency_stop") { handleEmergencyStop(); } // 根据状态输出当前动作 switch (state) { case MOVING_UP: std::cout << "机械手正在上升" << std::endl; break; case MOVING_DOWN: std::cout << "机械手正在下降" << std::endl; break; // 其他状态的输出... } } }; int main() { ManipulatorController controller; while (!controller.isEmergencyStopped) { controller.controlLoop(); } return 0; } ``` 这只是一个基本的框架,实际实现中还需要考虑与硬件的通信、动作的具体控制逻辑、错误处理等更多细节。 [2024-11-04 21:51:43 | AI写代码神器 | 1011点数解答]