at89c51单片机,按下p0.0按键时,16盏led从上到下流水效果;按下p0.1时,16盏led从上到下逐一点亮 ;按下p0.2时,所有灯闪烁三次。


听起来你需要一个基于AT89C51单片机的代码,来实现不同的LED灯效果,通过P0.0、P0.1和P0.2三个按键来控制。以下是一个简单的C语言代码示例,使用了Keil uVision开发环境。请确保你已经配置好了硬件连接,包括16个LED连接到P1口,以及三个按键连接到P0.0、P0.1和P0.2,并且按键接地,通过上拉电阻连接到VCC。 ```c #include <reg51.h> #define uint unsigned int #define uchar unsigned char sbit KEY0 = P0^0; // P0.0按键 sbit KEY1 = P0^1; // P0.1按键 sbit KEY2 = P0^2; // P0.2按键 uchar led_pattern[16] = {0xFE, 0xFD, 0xFB, 0xF7, 0xEF, 0xDF, 0xBF, 0x7F, 0xFE, 0xFD, 0xFB, 0xF7, 0xEF, 0xDF, 0xBF, 0x7F}; // 流水灯和逐一亮灯模式 void delay(uint ms) { uint i, j; for (i = ms; i > 0; i--) for (j = 110; j > 0; j--); } void main() { uchar i; while (1) { if (KEY0 == 0) { // 检测到P0.0按键按下 while (KEY0 == 0); // 等待按键释放 for (i = 0; i < 16; i++) { P1 = ~(0x01 << i); // 流水灯效果 delay(200); } } else if (KEY1 == 0) { // 检测到P0.1按键按下 while (KEY1 == 0); // 等待按键释放 for (i = 0; i < 16; i++) { P1 = led_pattern[i]; // 逐一亮灯效果 delay(500); } } else if (KEY2 == 0) { // 检测到P0.2按键按下 while (KEY2 == 0); // 等待按键释放 for (i = 0; i < 3; i++) { P1 = 0x00; // 所有灯亮 delay(200); P1 = 0xFF; // 所有灯灭 delay(200); } } else { P1 = 0xFF; // 默认状态,所有灯灭 } } } ``` ### 额外需要注意的逻辑点: 1. **去抖动处理**:在实际硬件中,按键按下和释放时会有抖动,这会导致多次触发。可以在按键检测中加入更复杂的去抖动逻辑,比如多次检测确认按键状态。 2. **按键优先级**:当前代码没有处理按键优先级,如果多个按键同时按下,会按代码顺序执行第一个检测到的按键功能。如果需要处理优先级,可以加入额外的逻辑判断。 3. **LED驱动能力**:如果LED直接连接到单片机引脚,可能需要考虑单片机的驱动能力。如果驱动能力不足,可以使用驱动芯片(如ULN2003)来增强驱动能力。 希望这个代码示例能帮助你实现所需的功能! [2024-11-27 15:25:19 | AI写代码神器 | 808点数解答]
- #include <reg51.h> 3 sbit button=p1^0; 4 sbit led=pl^1; 5 6 bit led_state=0; 7 8日void delay(unsigned int ms){ 9 unsigned int i,j: 10 for(i=ms;i>0;i--) 11 for(j=110;j>0;j--); 12 } 13 14日void main(){ 15 while(1){ 16 白 if (button==0){ 17 delay(20); 18 if (button-=0){ 19 while (button==ah; 20 led state=~led state; 21 led=led state; 22 } 写详细注释(697点数解答 | 2024-10-29 14:54:31)198
- 外部中断 0 由边沿触发,控制 P2 口的 8 个发光二极管依次点亮。C51 程序如下: #include <reg51.h> void ex0_isr() interrupt 0 { static unsigned char led = 0x01; P2 = led; led = (led << 1) | (led >> 7); } void main() { IT0 = 1; EX0 = 1; EA = 1; P2 = 0x01; while(1); } (228点数解答 | 2025-06-22 23:18:42)55
- #include <reg51.h> void ex0_isr() interrupt 0 { static unsigned char led = 0x01; P2 = led; led = (led << 1) | (led >> 7); } void main() { IT0 = 1; EX0 = 1; EA = 1; P2 = 0x01; while(1); }(214点数解答 | 2025-06-22 23:19:09)64
- 循环点亮 led 灯: (1) 使用定时器to 的方式 1,实现 8个 led 由上至下间隔 1s 流动,其中每个 led 亮 0.5s,灭0.5s,一直重复。。 (2) 使用定时器 to 的方式 1,实现 8个 led 逐个点亮,间隔 1s,一直重复。。(1193点数解答 | 2024-12-27 15:10:29)170
- <!DOCTYPE html> <html> <head> <style> body { background: #000; overflow: hidden; } .star { position: absolute; background: #fff; border-radius: 50%; animation:闪烁 1s infinite; } @keyframes 闪烁 { 50% { opacity: 0.3; } } </style> </head> <body> <div id="nightSky"></div> <h1 style="color: #ff69b4; text-align: center; animation:浮动 2s ease-in-out infinite;"(171点数解答 | 2025-03-15 23:59:30)135
- <!DOCTYPE html> <html> <head> <style> body { background: #000; overflow: hidden; } .star { position: absolute; background: #fff; border-radius: 50%; animation:闪烁 1s infinite; } @keyframes 闪烁 { 50% { opacity: 0.3; } } </style> </head> <body> <div id="nightSky"></div> <h1 style="color: #ff69b4; text-align: center; animation:浮动 2s ease-in-out infinite;"(460点数解答 | 2025-03-16 00:00:00)100
- #include <reg51.h> sbit LED = P1^0; sbit KEY = P1^1; void delay(unsigned int ms) { unsigned int i; for(; ms>0; ms--) for(i=0; i<120; i++); } void main() { while(1) { if(KEY == 0) { delay(20); if(KEY == 0) { LED = ~LED; while(KEY == 0); } } } } (326点数解答 | 2025-06-22 23:19:40)73
- .method public setupplayer(lcn/subat/music/model/spplayconfig;ljava/lang/string;i)v .registers 6 .line 299 iget-object v0, p0, lcn/subat/music/fragment/player/spmovieplayerfragment;->covermask:lcn/subat/music/base/spconstraintlayout; const/16 v1, 0x8 invoke-virtual {v0, v1}, lcn/subat/music/base/spconstraintlayout;->setvisibility(i)v .line 300 iget-object v0, p0, lcn/subat/music/fragment/player/spmovieplayerfragment;->sharetip:lcn/subat/music/base/sptextview;(29点数解答 | 2024-11-05 01:36:35)183
- #include <reg51.h> 1 2 3 sbit button=p1^0; 4 sbit led=p1^1; 5 bit led state=0; 6 7 8日void delay(unsigned int ms){ 9 unsigned int i,j; 10 for(i=ms;i>0;i--) 11 for(j=110;j>0;j--); 1213 14 void main()【 15 while(1){ 16 if (button==0){ 17 delay(20); 18 if (button==0){ 19 1ed=0; 20 21 } 做详细注释(830点数解答 | 2024-10-29 15:29:41)192
- #include <reg51.h> 1 2 3 sbit button=p1^0; 4 sbit led=p1^1; 5 bit led state=0; 6 7 8日void delay(unsigned int ms){ 9 unsigned int i,j; 10 for(i=ms;i>0;i--) 11 for(j=110;j>0;j--); 1213 14 void main()【 15 while(1){ 16 if (button==0){ 17 delay(20); 18 if (button==0){ 19 1ed=0; 20 21 } 做注释(693点数解答 | 2024-10-29 15:31:00)302
- #include <reg51.h> 1 2 3 sbit button=p1^0; 4 sbit led=p1^1; 5 bit led state=0; 6 7 8日void delay(unsigned int ms){ 9 unsigned int i,j; 10 for(i=ms;i>0;i--) 11 for(j=110;j>0;j--); 1213 14 void main()【 15 while(1){ 16 if (button==0){ 17 delay(20); 18 if (button==0){ 19 1ed=0; 20 21 }(570点数解答 | 2024-10-29 15:32:29)152
- module digital_watch(clk, reset,push1,push2,push3,digit,seg,seg_2,led); input clk; input reset; input push1; input push2; input push3; output reg [5:0]digit; output reg [6:0]seg,seg_2; output reg [3:0]led; wire tmp_reset; reg tmp_second_reset; wire tmp_push1; wire tmp_push2; wire tmp_push3; wire tmp_clk_1khz; wire tmp_1sec_mux_in; wire tmp_1min_mux_in; wire tmp_1hour_mux_in; reg tmp_1sec_mux_out; reg tmp_1min_mux_out; reg tmp_1hour_mux_out; wire [2:0] sel; wire [6:0] seg1, seg2, seg3; wire(36点数解答 | 2024-11-15 10:12:43)143