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用c语音设计捕鱼达人游戏代码

以下是一个简单的用C语言设计的捕鱼达人游戏代码示例: ```c #include<stdio.h> #include<stdlib.h> #include<conio.h> #include<Windows.h> void gotoxy(int x, int y) { COORD coord; coord.X = x; coord.Y = y; SetConsoleCursorPosition(GetStdHandle(STD_OUTPUT_HANDLE), coord); } int main() { int i, j, k; int x, y, nX, nY; int score = 0; char ch; int fish[4][10] = { 0 }; int width = 40; int height = 20; int sharkX = 1, sharkY = 1; srand((unsigned)time(NULL)); gotoxy(0, 0); printf("请在游戏界面内使用W、A、S、D操作移动,空格键发射子弹捕鱼。\n"); printf("按任意键开始游戏..."); _getch(); system("cls"); gotoxy(width + 1, height / 2); printf("得分:%d", score); while (1) { while (!_kbhit()) { for (i = 0; i < width; i++) { for (j = height - 1; j > 0; j--) { fish[i][j] = fish[i][j - 1]; } fish[i][j] = rand() % 5; gotoxy(i + 1, j); printf("%d", fish[i][j]); } } ch = _getch(); switch (ch) { case 'w': case 'W': nX = x; nY = y - 1; break; case 'a': case 'A': nX = x - 1; nY = y; break; case 's': case 'S': nX = x; nY = y + 1; break; case 'd': case 'D': nX = x + 1; nY = y; break; case ' ': if (sharkY == 1) { sharkX = x; sharkY = y - 1; } break; default: continue; } if (nX >= 0 && nX < width && nY >= 0 && nY < height) { x = nX; y = nY; } gotoxy(x + 1, y); for (i = 0; i < width; i++) { gotoxy(i + 1, 0); printf("%d", fish[i][0]); } gotoxy(sharkX + 1, sharkY); printf("*"); if (sharkY == 0) { gotoxy(sharkX + 1, sharkY); printf(" "); sharkY = -1; } if (fish[x][y] != 0) { score += fish[x][y]; gotoxy(width + 1, height / 2); printf("得分:%d", score); } if (score >= 100) { printf("游戏胜利!"); break; } } gotoxy(width + 1, height / 2 + 2); system("pause"); return 0; } ``` 注意:这只是一个简单的示例代码,可能存在一些问题或不足之处,可以根据自己的需求进行修改和完善。游戏界面使用了Windows.h头文件,可能只能在Windows系统上运行。 [2024-06-14 15:24:44 | AI写代码神器 | 1797点数解答]

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