你提供的代码在`<script>`标签内未完成`document.addEventListener`事件的处理函数,代码结构不完整,这会导致语法错误。下面是修正后的完整代码: ```html <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>进阶版贪吃蛇</title> <script src="https://cdn.tailwindcss.com"></script> <link href="https://cdn.jsdelivr.net/npm/font-awesome@4.7.0/css/font-awesome.min.css" rel="stylesheet"> <script> tailwind.config = { theme: { extend: { colors: { primary: '#4F46E5', secondary: '#EC4899', dark: '#1F2937', light: '#F9FAFB' }, fontFamily: { game: ['Poppins', 'sans-serif'], }, } } } </script> <style type="text/tailwindcss"> @layer utilities { .content-auto { content-visibility: auto; } .grid-bg { background-size: 20px 20px; background-image: linear-gradient(to right, rgba(255, 255, 255, 0.05) 1px, transparent 1px), linear-gradient(to bottom, rgba(255, 255, 255, 0.05) 1px, transparent 1px); } .text-shadow { text-shadow: 0 2px 4px rgba(0, 0, 0, 0.3); } .rainbow-1 { background: linear-gradient(90deg, #FF5E5E, #FF7D5E); } .rainbow-2 { background: linear-gradient(90deg, #FF7D5E, #FFB347); } .rainbow-3 { background: linear-gradient(90deg, #FFB347, #FFF275); } .rainbow-4 { background: linear-gradient(90deg, #FFF275, #93FF96); } .rainbow-5 { background: linear-gradient(90deg, #93FF96, #42D7F5); } .rainbow-6 { background: linear-gradient(90deg, #42D7F5, #7D5FFF); } .rainbow-7 { background: linear-gradient(90deg, #7D5FFF, #C774E8); } .rainbow-8 { background: linear-gradient(90deg, #C774E8, #FF5E5E); } } </style> </head> <body class="bg-dark font-game text-light min-h-screen flex flex-col items-center justify-center p-4"> <div class="max-w-3xl w-full"> <header class="mb-4 flex justify-between items-center"> <h1 class="text-[clamp(1.5rem,5vw,2.5rem)] font-bold text-transparent bg-clip-text bg-gradient-to-r from-primary to-secondary text-shadow">进阶版贪吃蛇</h1> <div id="score-display" class="bg-dark/70 backdrop-blur-sm px-4 py-2 rounded-lg border border-white/10 shadow-lg"> <span class="text-sm font-medium text-white/70">分数:</span> <span id="score" class="text-xl font-bold ml-2">0</span> </div> </header> <div class="relative bg-dark/80 rounded-xl overflow-hidden shadow-2xl border border-white/10"> <canvas id="gameCanvas" class="w-full grid-bg"></canvas> <div id="gameOver" class="absolute inset-0 bg-dark/80 backdrop-blur-sm flex flex-col items-center justify-center hidden"> <h2 class="text-4xl font-bold mb-2 text-transparent bg-clip-text bg-gradient-to-r from-red-500 to-yellow-500">游戏结束!</h2> <p class="text-xl mb-6">最终分数: <span id="finalScore" class="font-bold">0</span></p> <button id="restartButton" class="px-8 py-3 bg-gradient-to-r from-primary to-secondary rounded-full text-white font-bold shadow-lg hover:shadow-primary/30 hover:scale-105 transition-all duration-300"> <i class="fa fa-refresh mr-2"></i>重新开始 </button> </div> </div> <div class="mt-6 text-center text-white/60 text-sm"> <p>使用方向键 <i class="fa fa-arrow-up"></i> <i class="fa fa-arrow-down"></i> <i class="fa fa-arrow-left"></i> <i class="fa fa-arrow-right"></i> 控制蛇的移动</p> <p class="mt-1">每吃一个食物,蛇的速度会增加,颜色也会变化</p> </div> </div> <script> document.addEventListener('DOMContentLoaded', () => { // 这里可以添加游戏逻辑代码 // 例如获取元素 const gameCanvas = document.getElementById('gameCanvas'); const scoreElement = document.getElementById('score'); const gameOverElement = document.getElementById('gameOver'); const finalScoreElement = document.getElementById('finalScore'); const restartButton = document.getElementById('restartButton'); // 设置画布大小 const ctx = gameCanvas.getContext('2d'); gameCanvas.width = 600; gameCanvas.height = 600; // 示例:简单的游戏循环(这里只是示例,需要根据实际需求完善) function gameLoop() { // 可以在这里添加游戏的主要逻辑,如绘制蛇、食物等 requestAnimationFrame(gameLoop); } gameLoop(); // 处理重新开始按钮点击事件 restartButton.addEventListener('click', () => { // 这里可以添加重新开始游戏的逻辑 gameOverElement.classList.add('hidden'); }); }); </script> </body> </html> ``` 额外需要注意的逻辑点 1. 在处理蛇的移动时,要注意边界检测,避免蛇越出画布范围。 2. 处理蛇吃到自己身体的情况,当蛇头与身体的某一段重叠时,游戏应该结束。 3. 实现蛇速度增加的逻辑时,要注意合理控制速度的上限,避免速度过快导致游戏无法正常进行。 [2025-08-02 12:43:25 | AI写代码神器 | 1640点数解答]