三消游戏的实现涉及到很多方面,包括游戏逻辑、界面设计等。这里给出一个简单的JavaScript实现示例: ```html <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>三消游戏</title> <style> .container { display: flex; flex-wrap: wrap; width: 300px; } .cell { width: 100px; height: 100px; border: 1px solid #ccc; display: flex; justify-content: center; align-items: center; font-size: 24px; cursor: pointer; } </style> </head> <body> <div class="container" id="game"></div> <script> const game = document.getElementById('game'); const colors = ['red', 'blue', 'green', 'yellow']; let selectedCells = []; function createBoard() { for (let i = 0; i < 9; i++) { const cell = document.createElement('div'); cell.className = 'cell'; cell.style.backgroundColor = colors[Math.floor(Math.random() * colors.length)]; cell.addEventListener('click', handleClick); game.appendChild(cell); } } function handleClick(event) { const cell = event.target; if (selectedCells.includes(cell)) { return; } selectedCells.push(cell); cell.style.opacity = 0.5; if (selectedCells.length === 3) { checkMatch(); selectedCells = []; } } function checkMatch() { const [cell1, cell2, cell3] = selectedCells; if (cell1.style.backgroundColor === cell2.style.backgroundColor && cell1.style.backgroundColor === cell3.style.backgroundColor) { cell1.removeEventListener('click', handleClick); cell2.removeEventListener('click', handleClick); cell3.removeEventListener('click', handleClick); cell1.style.opacity = 1; cell2.style.opacity = 1; cell3.style.opacity = 1; } else { selectedCells.forEach(cell => { cell.style.opacity = 1; }); } } createBoard(); </script> </body> </html> ``` 这个示例中,我们创建了一个3x3的游戏面板,每个单元格有一个随机的颜色。当用户点击一个单元格时,它会变为半透明,表示被选中。当用户选择了三个相邻的单元格后,程序会检查它们是否具有相同的颜色。如果是,则这三个单元格会被移除;否则,所有选中的单元格将恢复为不透明状态。 [2024-06-03 19:17:24 | AI写代码神器 | 744点数解答]