分析 <buff id="10022" moment="64" desc="白天海军单位继续攻击"> <conditions> <area host="0" field="time" data="0"/> <legion host="0" field="excbuff" data="10023" /> <legion host="0" field="tag" rule="ba" data="4"/> <legion host="0" field="marchdistance" rule="lt" data="1"/> </conditions> <results> <legion host="0" func="canattack=" args="1"/> <legion host="0" func="appendbuff=" args="10023" /> </results> </buff> <buff id="10023" moment="0" round="1" >


这段代码定义了两个 Buff 效果,`id=10022` 和 `id=10023`。我们来逐个分析: ### Buff ID: 10022 #### 条件 - `area host="0" field="time" data="0"`:当前时间是白天。 - `legion host="0" field="excbuff" data="10023"`:军团已经拥有 `id=10023` 的 Buff。 - `legion host="0" field="tag" rule="ba" data="4"`:军团具有标签 `4`(可能是海军单位)。 - `legion host="0" field="marchdistance" rule="lt" data="1"`:军团行军距离小于 1。 #### 结果 - `legion host="0" func="canattack=" args="1"`:允许军团继续攻击。 - `legion host="0" func="appendbuff=" args="10023"`:为军团添加 `id=10023` 的 Buff。 ### Buff ID: 10023 这个 Buff 没有定义具体的条件或结果,只指定了 `moment="0"` 和 `round="1"`,意味着这个 Buff 在回合开始时生效,持续 1 轮。 ### 逻辑分析 1. **白天条件**:只有在白天,海军单位才会受到这个 Buff 的影响。 2. **已有 Buff**:海军单位必须已经拥有 `id=10023` 的 Buff 才能触发 `id=10022` 的效果。 3. **标签和行军距离**:海军单位必须具有特定标签(例如 `4`),并且行军距离小于 1。 4. **允许攻击**:满足上述条件后,海军单位可以继续攻击。 5. **追加 Buff**:同时,海军单位会再次获得 `id=10023` 的 Buff。 ### 需要注意的逻辑点 1. **Buff 依赖性**:`id=10022` 的 Buff 依赖于 `id=10023` 的存在,确保 `id=10023` 已经正确应用。 2. **行军距离限制**:行军距离小于 1 的条件可能会导致某些单位无法触发 Buff,确保这个条件符合实际游戏逻辑。 3. **标签匹配**:确保标签 `4` 确实代表海军单位,避免误判其他类型的单位。 希望这些分析对你有帮助!如果有更多问题,随时告诉我。 [2024-11-26 14:24:12 | AI写代码神器 | 566点数解答]
- 分析 <buff id="10022" moment="64" desc="白天海军单位继续攻击"> <conditions> <area host="0" field="time" data="0"/> <legion host="0" field="excbuff" data="10023" /> <legion host="0" field="tag" rule="ba" data="4"/> <legion host="0" field="marchdistance" rule="lt" data="1"/> </conditions> <results> <legion host="0" func="canattack=" args="1"/> <legion host="0" func="appendbuff=" args="10023" /> </results> </buff> <buff id="10023" moment="0" round="1" >(566点数解答 | 2024-11-26 14:24:12)152
- <buff id="10022" moment="64" desc="白天海军单位继续攻击"> <conditions> <area host="0" field="time" data="0"/> <legion host="0" field="excbuff" data="10023" /> <legion host="0" field="tag" rule="ba" data="4"/> <legion host="0" field="marchdistance" rule="lt" data="1"/> </conditions> <results> <legion host="0" func="canattack=" args="1"/> <legion host="0" func="appendbuff=" args="10023" /> </results> </buff>(59点数解答 | 2024-11-26 14:22:04)155
- <buff id="42505" moment="32" desc=""> <conditions> <legion host="1" field="general.id" rule="gt" data="0"/> <legion host="0" field="tag" rule="ba" data="4"/> <legion host="0" field="contrastareadistance" rule="eq" data="1"/> <legion host="1" field="neighboringfriends" data="0" /> <legion host="0" field="random100" rule="lte" data="25" corrections="0,2,100,1,3,-100"/> </conditions> <results> <legion host="1" func="replacebuff=" args="32012" />(54点数解答 | 2024-12-12 13:23:24)127
- <buff id="42505" moment="32" desc=""> <conditions> <legion host="1" field="general.id" rule="gt" data="0"/> <legion host="0" field="tag" rule="ba" data="4"/> <legion host="0" field="contrastareadistance" rule="eq" data="1"/> <legion host="1" field="neighboringfriends" data="0" /> <legion host="0" field="random100" rule="lte" data="25" corrections="0,2,100,1,3,-100"/> </conditions> <results> <legion host="1" func="replacebuff=" args="32012" />(497点数解答 | 2024-12-12 13:24:26)136
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