帮我用there.js做一个具有近大远小的平面


Sure! Here is an example of how you can use Three.js to create a plane that appears to be bigger in the foreground and smaller in the background: ```html <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0"> <title>Three.js Plane Example</title> <style> body { margin: 0; } canvas { display: block; } </style> </head> <body> <script src="https://threejs.org/build/three.js"></script> <script> // Set up scene, camera, and renderer const scene = new THREE.Scene(); const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); camera.position.z = 5; const renderer = new THREE.WebGLRenderer(); renderer.setSize(window.innerWidth, window.innerHeight); document.body.appendChild(renderer.domElement); // Create a plane const geometry = new THREE.PlaneGeometry(5, 5, 5); const material = new THREE.MeshBasicMaterial({ color: 0x00ff00, side: THREE.DoubleSide }); const plane = new THREE.Mesh(geometry, material); scene.add(plane); // Render the scene function animate() { requestAnimationFrame(animate); plane.rotation.x += 0.01; plane.rotation.y += 0.01; renderer.render(scene, camera); } animate(); </script> </body> </html> ``` This code creates a simple scene with a green plane that appears to be bigger in the foreground and smaller in the background as it rotates. You can customize the size and color of the plane by changing the parameters in the `THREE.PlaneGeometry` and `THREE.MeshBasicMaterial` constructors. [2024-12-16 11:04:34 | AI写代码神器 | 1115点数解答]
- 利用适配器处理媒体播放器兼容问题。windows media player (具有 bofang(), tingzhi())和realplayer(具有 play, stop)是两种常用的媒体播放器,它们的 api结构和调用方法存在区别。现在你的应用程序需要支持这两种播放器api, 而且在将来可能需要支持新的媒体播放器, 请问如何设计该应用程序(737点数解答 | 2024-11-14 17:13:24)194
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- java利用适配器处理媒体播放器兼容问题。windows media player (具有 bofang(), tingzhi())和realplayer(具有 play, stop)是两种常用的媒体播放器,它们的 api结构和调用方法存在区别。现在你的应用程序需要支持这两种播放器api, 而且在将来可能需要支持新的媒体播放器, 请问如何设计该应用程序(554点数解答 | 2024-11-14 17:15:33)114
- java利用适配器处理媒体播放器兼容问题。windows media player (具有 bofang(), tingzhi())和realplayer(具有 play, stop)是两种常用的媒体播放器,它们的 api结构和调用方法存在区别。现在你的应用程序需要支持这两种播放器api, 而且在将来可能需要支持新的媒体播放器, 请问如何设计该应用程序,写测试类(505点数解答 | 2024-11-14 17:17:43)123
- 输入一个英文字符串,每两个单词之间以空格隔开,统计其中有多少个单词,并输出结果。例如输入:“happy new year”,则输出“There are 3 words in the line”。 填入合适代码,使程序完整。 s= ① ("请输入一个字符串:") n=len( ② ) print("There are ③ words in the line".format(n))(205点数解答 | 2025-03-21 15:37:35)57
- cannot read properties of null (reading 'userid') typeerror: cannot read properties of null (reading 'userid') at eval (webpack-internal:///./node_modules/babel-loader/lib/index.js??clonedruleset-40.use[0]!./node_modules/vue-loader/dist/index.js??ruleset[0].use[0]!./src/views/businesslistview.vue?vue&type=script&setup=true&lang=js:28:88) at eval (webpack-internal:///./node_modules/@vue/runtime-core/dist/runtime-core.esm-bundler.js:2677:40) at callwitherrorhandling (webpack-internal:/(614点数解答 | 2024-11-28 14:31:57)158
- <!doctype html> <html lang="zh"> <head> <meta charset="utf-8"> <link rel="stylesheet" href="css/mian.css"> <link rel="stylesheet" href="css/index.css"> <script src="js/jquery-3.3.1.min.js"></script> <script src="js/jquery-ui.min.js"></script> <script type="text/javascript"> // (1)创建js函数,使用jquery动画,实现ready事件 $(document). ____(1)____ (function(){ //ready事件 $('li').each(function(index){ //遍历对象 $(this).hover(function(){ //单击触发事件 $('li').animate({ width:100 },500); //删除当前元素的样式 $('li').eq(index).animate({ width:200 },500); }); }); }); </script> <title>首页</title> </head> <body> <header> <div class="logo"> <img src="img/logo.jpg" width="250" height="60"> </div> <form class="searchform"> <input type="text" name="search" id="search"/> <input type="submit" value="搜索" id="button"/> </form> <div class="navigation"> <a href="#">手机</a> | <a(475点数解答 | 2024-12-19 14:58:05)236
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- <!doctype html> <html lang="zh"> <head> <meta charset="utf-8"> <link rel="stylesheet" href="css/mian.css"> <link rel="stylesheet" href="css/index.css"> <script src="js/jquery-3.3.1.min.js"></script> <script src="js/jquery-ui.min.js"></script> <script type="text/javascript"> // (1)创建js函数,使用jquery动画,实现ready事件 $(document). ____(1)____ (function(){ //ready事件 $('li').each(function(index){ //遍历对象 $(this).hover(function(){ //单击触发事件 $('li').animate({ width:100 },500); //删除当前元素的样式 $('li').eq(index).animate({ width:200 },500); }); }); }); </script> <title>首页</title> </head> <body> <header> <div class="logo"> <img src="img/logo.jpg" width="250" height="60"> </div> <form class="searchform"> <input type="text" name="search" id="search"/> <input type="submit" value="搜索" id="button"/> </form> <div class="navigation"> <a href="#">手机</a> | <a(497点数解答 | 2024-12-19 14:58:18)199
- <!doctype html> <html lang="zh"> <head> <meta charset="utf-8"> <link rel="stylesheet" href="css/mian.css"> <link rel="stylesheet" href="css/index.css"> <script src="js/jquery-3.3.1.min.js"></script> <script src="js/jquery-ui.min.js"></script> <script type="text/javascript"> // (1)创建js函数,使用jquery动画,实现ready事件 $(document). ____(1)____ (function(){ //ready事件 $('li').each(function(index){ //遍历对象 $(this).hover(function(){ //单击触发事件 $('li').animate({ width:100 },500); //删除当前元素的样式 $('li').eq(index).animate({ width:200 },500); }); }); }); </script> <title>首页</title> </head> <body> <header> <div class="logo"> <img src="img/logo.jpg" width="250" height="60"> </div> <form class="searchform"> <input type="text" name="search" id="search"/> <input type="submit" value="搜索" id="button"/> </form> <div class="navigation"> <a href="#">手机</a> | <a(497点数解答 | 2024-12-19 14:58:20)209
- <!DOCTYPE html> <html lang="en"> <head> <meta charset="UTF-8"> <title>Three.js 示例</title> <style> body { margin: 0; } canvas { display: block; } </style> </head> <body> <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r146/three.min.js"></script> <script> // 你的 Three.js 代码 const scene = new THREE.Scene(); const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000); const renderer = new THREE.WebGLRenderer(); (164点数解答 | 2025-02-27 23:30:20)130
- <!DOCTYPE html> <html> <head> <title>可360°观察的正交长方体</title> <style> body { margin: 0; overflow: hidden; } canvas { display: block; } </style> </head> <body> <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script> <script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/controls/OrbitControls.js"></script> <script> // 初始化场景 const scene = new THREE.Scene(); scene.background = new THREE.Color((466点数解答 | 2025-03-01 11:35:41)142