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三国杀 红牌当杀,红色杀伤害+1

在三国杀里,“红牌当杀,红色杀伤害+1”是一种自定规则玩法。正常游戏里有类似技能设定的武将。 代码实现简单模拟这种规则的示例(Python) ```python # 定义卡牌类 class Card: def __init__(self, color, card_type): # 卡牌颜色,'red' 代表红色,'black' 代表黑色 self.color = color # 卡牌类型,例如 'kill' 代表杀 self.card_type = card_type def is_red(self): # 判断卡牌是否为红色 return self.color == 'red' def is_kill(self): # 判断卡牌是否为杀 return self.card_type == 'kill' # 定义玩家类 class Player: def __init__(self, name): # 玩家姓名 self.name = name # 玩家手牌列表 self.hand_cards = [] def add_card(self, card): # 玩家获得一张卡牌 self.hand_cards.append(card) def play_card(self, index): # 玩家打出指定索引位置的卡牌 if 0 <= index < len(self.hand_cards): return self.hand_cards.pop(index) return None # 定义游戏类 class Game: def __init__(self): # 存储玩家列表 self.players = [] # 模拟牌堆,这里简单示例几张牌 self.deck = [ Card('red', 'basic'), Card('red', 'kill'), Card('black', 'basic'), Card('black', 'kill') ] def add_player(self, player): # 向游戏中添加玩家 self.players.append(player) def deal_cards(self): # 给每个玩家发一张牌 for player in self.players: if self.deck: card = self.deck.pop(0) player.add_card(card) def play_round(self): # 模拟一个回合的游戏 for player in self.players: print(f"{player.name}'s turn:") if player.hand_cards: for i, card in enumerate(player.hand_cards): print(f"{i + 1}. {card.color} {card.card_type}") choice = int(input("Choose a card to play (1 - {}): ".format(len(player.hand_cards)))) - 1 played_card = player.play_card(choice) if played_card: if played_card.is_red() and not played_card.is_kill(): # 红牌当杀 print(f"{player.name} uses a red {played_card.card_type} as a kill.") damage = 2 if played_card.is_red() else 1 print(f"The damage of this kill is {damage}.") elif played_card.is_red() and played_card.is_kill(): # 红色杀伤害+1 print(f"{player.name} plays a red kill.") damage = 2 print(f"The damage of this red kill is {damage}.") else: print(f"{player.name} plays a {played_card.color} {played_card.card_type}.") # 创建游戏实例 game = Game() # 创建玩家实例 player1 = Player("Player 1") player2 = Player("Player 2") # 向游戏中添加玩家 game.add_player(player1) game.add_player(player2) # 发牌 game.deal_cards() # 开始游戏回合 game.play_round() ``` 额外注意逻辑点 1. 此代码只是简单模拟,实际三国杀牌堆的卡牌数量和种类要复杂得多,可进一步扩展牌堆的初始化逻辑。 2. 对于玩家选择卡牌,没有做输入合法性的完整校验,在实际应用中要确保玩家输入的索引在合法范围内。 3. 没有实现完整的三国杀游戏规则,比如杀的目标选择、玩家死亡判定等,若要实现完整游戏需补充更多逻辑。 [2025-06-12 16:36:06 | AI写代码神器 | 935点数解答]

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