skill={ trigger:{ source:"damageBefore", }, forced:true, audio:2, priority:16, check:function (){return true;}, content:function (){ var num=trigger.num+1; trigger.player.loseHp(num); }, ai:{ jueqing:true, }, } [2025-07-01 12:07:54 | AI写代码神器 | 101点数解答]